The AI for Creative Visual Content Generation, Editing and Understanding (CVEU) returns for its 8th edition with three sessions: a course, an AIGC focused BoF and an Art Tech focused BoF that together explore the evolving dialogue between machine intelligence and human creativity. Evolving from its successful editions at SIGGRAPH'25, CVPR'25, CVPR'24, ICCV'23, ECCV'22, ICCV'21, a Generative Models Course at SIGGRAPH'24, 2023 Paris ShortFest AI Film Festival, and 2025 Hong Kong HKUST AI Film Festival. CVEU has become a platform where art, research, and technology meet.
With over 3,000 participants worldwide, CVEU continues to foster a vibrant global community of artists, researchers, curators, and technologists. The Course "Generative Models for Visual Content Editing and Creation" uses an "Explain, Show and Do" approach to help creators and developers master AI tools for storyboarding and pre-visualization while maintaining creative control.
The AIGC Birds of a Feather and Art Tech Birds of a Feather investigate how machines signal intent and legibility, how authorship and agency are co-negotiated in human–machine creation, and how ethics and audience care inform the curation and presentation of AI-driven art.
| Course Program |
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Unit 1: Diffusion & Multimodal Foundations
• Latent diffusion, cross-attention, LoRA/ControlNet, image-text alignment • Rapid Colab demo |
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Unit 2A: Prompt Craft & Style Control
• Prompt taxonomy (subject, camera, lighting, mood), negative prompts, classifier-free guidance • Hands-on: multiple distinct shot styles |
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Unit 2B: Mixed-Initiative Tool-Chains & Lab
• Group task: build a six-shot sequence from a log-line • Export contact sheet |
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Unit 3A: The Aesthetics of Noise in Generative AI
• Metastability, indexicality, multiplanarity; temporality in predictive generation • Illustrated talk with case study |
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Unit 3B: VR Storytelling & AI Collaboration
• Cinematic VR virtual reality education, production workflow, emerging AI tools • Comparative case discussion |
| BoF Workshop Program |
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Session 1: Opening & Overview
• Welcome remarks and introduction to the CVEU series • Overview of workshop themes and objectives |
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Session 2: Keynote Insights
• Perspectives on generative AI for creative visual content • Discussion on Art-Tech convergence |
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Session 3: Research & Practice
• Highlights of emerging research and creative applications • Case studies on generation, editing, and understanding |
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Session 4: Future Directions & Ethics
• Responsible AI, authorship, and interdisciplinary collaboration • Open discussion and Q&A |
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Session 5: Panel & Closing Remarks
• Summary of key takeaways and reflections • Closing words and community outlook |
If you want to explore with us more about how AI is shaping the future of filmmaking, we invite you to tune in to podcast Empowering Storytellers .
Governor, Asia-Pacific Region, Society of Motion Picture and Television Engineers (SMPTE)
Senior 3D Generalist & Technical Advisor, Wētā Workshop
Art Director, Wētā Workshop
Dean, School of Film and Television, The Hong Kong Academy for Performing Arts
2D Animator & Motion Designer